Wow It’s already the second month of 2018? Time flies!
Since my last update, quite a few things have happend in life for me. I finnished my first RPG Campaign as a DM, which was stressfull but very fun and I got to use my first ever almost fully greenstuff sculpted model as a centerpiece for the campaign. Meet Alpha-02 from the depths of the ancient Laboratory ψ-03.
I still have to complete her hair but I will get around to that eventually. Another amazing thing that happened during the winter break was that I got asked to do my first real commission work for a friend of a friend. Right now I am well under way into painting a smaller team of Raven Guard Spacemarines at a bit above table-top standard.
It feels a bit different working on soemone else’s models and knowing you won’t keep them in the end but at the same time I am happy to work with a client for my first time.
I hope to get done with my commission work this month at least and even though the guy who ordered his models to be painted said that I can take as much time as I need, I have started to feel like I’m slightly draging out the time and make more room for other projects.
That’s all for now at least and I will post again after the commission is done.
During this weekend I participated in my first ever scale model competition. something even more amazing also happened there, I managed to wind up with 3 bronzes and 1 silver at the end complete with a sweet bag of loot.
A little bit of explaining i perhaps in order? The contest is set up into multiple different categories in which people compete against respective modellers in said category.
The judges then have an unspecified standard a model has to reach in order for it to qualify for either the bronze, silver or gold spots, so multiple models in the same category can receive the same “rank”. Which also means that some categories can be left without some higher ranks or with no ranked modes due to them not measuring up, at least that is how I have understood it.
For me, the highest rank I reached was silver, which I believe I shared with two others in the category for models with base diorama, man those others were amazing addition to the competition. in the same category I also applied the recently completed Mk 1 Defence Bot from infamy miniatures which landed a bronze spot. I was surprised to se my Dark Souls statue actually receiving any points due to the very impressive Blood Borne model next to it. I talked to the girl who made it and she was great fun to talk to, she also got gold for that one which was much deserved. Same goes for the guy who won took home gold in the “figure with base” category.
Also quite joyously, I was also the only one in the “figure bellow 69mm scale to receive any rank at, which I am glad for but found it strangely odd. But I don’t know, I’m new and super impressed by everyone’s efforts put on display. All around about half of my entered models took some kind of higher ranking which makes me real glad and motivated for next year’s competition, only a slight shame that my airship didn’t get anything but looking back I can see why. A part of the reason I entered was to where I would stand and how my models would be ranked in comparison to others. I am happy I’ve entered.
Before I end this already too long post I want to share some things that I learned from competing in this competition and to start of: When you are applying for a competition, make sure to always check your deadline. I noticed the day before that they had closed the digital entry some days before the actual competition, which was a bit frustrating but nothing that couldn’t be fixed on spot.
Secondly it is almost a necessity to have a base or display which your model is attached to. Mainly because it looks damn professional but it also gives your models a bit of elevation from the low tables which they stand on. I noticed this was a particular problem with my petitgguy, since many overlooked the fact that its eyes and stomach was glowing thanks to their angle of perspective.
if you can, make your base a part of the model such as a smaller diorama, it always improves the selling-point additionally it puts the model into an environment and creates an overall bigger impact.
Right, I believe that was everything for this time. I will get back and talk about some of the models I probably haven’t mentioned before like the airship and defense bot, but that is for another time and post.
Take care and don’t spend your hard earn cash like a rich kid with his daddy’s wallet 🙂
Here’s a collection of things I found cool at the event.
After spending a bit more then a year on my shelf I did the unthinkable and actually completed some models. In the past I’ve had some weird idea that doing proper highlights was way above my skill and effort. It might have been the fact that I did not have the tools, teaching or inspiration but during the latest couple of years I have slowly pushed myself out of such thinking and through sharing, asking and competing, I think I’m slowly progressing into a better painter.
Mostly I also try to test out one new method for every build that I make, aside from fun or relaxation builds. With that said, here are my 2 freshly finished battle suits with the addition of some proper pictures on my hammerhead gunship I did a while ago.
I recently found that Chaos Cultists from Warhammer 40k makes excellent raiders for post apocalypse TRPG. I picked up these early this year but had no idea how I would paint them for a long time but now I have been going on and off for about 2 weeks with them and getting a quite satisfying result. So here’s the current status.
I thought instead of using a uniform color for every model and instead choose to give them more of a miss-matched savaged look, like if all the equipment was gained and found over time instead of being made at the same place.
Also just before I started painting these guy I got to try out forging for the first time at a national jamboree with my scout troop, which was a blast! Here’s the end result.
So thanks to a comment by Rob I decided to kind of make a how-to on the custom necrons I made for my rpg campain.
Though most of these pictures are taken somewhat haphazardly during my build, I hope they will still be of use.
You will also need the something to snack and good background music (both are optional)
Also a box of necron Immortals/deathmarks is somwhat nessesary since that’s what I used as a base for the customs.
I will spitt the tutorial up in different body parts to make things easier to explain. but all stages require you to at least remove the nubmarks and moldlines.
Lets start with the head
Step one! apply a blob of epoxy putty to make the face look like a brick!
Once dried (aproximetly 24 hours), use your files to refine the shape of the head and to finnish, create a slit in the middle going down along the face.
broaden the slit with some files or knifes. I used a hobby saw since I was satisfied with the thickness of the track it created.
Next, assembly the the torso of the deathmark without adding the back part.
Instead cut of parts from the tesla guns (power tubes, caples and detail) and glue them in an orderly fashion in the back pocket.
Now shorten the shoulder guards and fill the gaps of the “ribcage” with epoxy putty.
File down any unevenness once dried and fix patches with modelling putty if you find any.
like that but with smoother surface.
Let’s do the legs now!
Start by removing the spine from the legs and replace it with a metal clip, the length will determine the height of the of the model, remeber to gif it a bit extra since you need some to pin the legs to the torso. Now! The texture I tried to replicate using Epoxy putty and silicone brushes was the type of protective cover some robots use to prevent decontamination in sterile areas so it was a matter of making the epoxy look like as baggy as possibe through poking and creating naturally wrinkles all over.
something like this.
Now remove the area around the supposed calf of the necron and do the same procedure as the spine. (I have no picture for this in WIP but should look like this once complete)
The Arms are a bit special since I probably put down most time here.
Once you have chosen a pair of arms that you think will suit your little monster, remove the area between the elbow and shoulder-joint and pin a paperclip in the angle you want the arm to bend. Proceed then to do the same thing you did, using epoxy on the spine and legs. Here comes the hardest part, depending on how advance you want to go. Carefully remove the hands from the weapon you have choosen and start to remove the excess material left in the hands such as the stock and trigger. If you haven’t, this is a great time to replace your blade with a new sharp one but be carefull with your fingers.
Okay! once that is done, fix the hands to the arms and then we can begin to assemble the full mini. Pin the legs to the torso and glue head and arms to the body an a suiting fashion.
Your finnished result should look something like this:
Now get the crew together.
You may choose to paint your murder machines in whatever fashion you want but the blood splatter was achieved by watering down some red acryllics and after getting little dab of paint on the brush, flicking the bristles in order to create the wanted effect.
Now your group of psychopathic murder robots are complete. And so should your snacks. Now go and impress some of your friends, colleagues or rivals with a new army of stylish high-tech necrons OR! Realease you drone spamming murderbots on some unsuspecting fellow players during an campain in the dark, desolate undergrounds of an abandoned research facility.
Hope you have had fun with this kind of tutorial. Thank you for reading.
During the course of 3 months now I have steadily going back towards hand-painting 25mm minis and such. part of it probably depends on the ease of just picking up a brush and start painting (compared to the need to clean and maintain an airbrush) as well as I haven’t really been able to afford gunpla in a while. Though it has certainly not been for naught since it has lead me to try out using glazes and mediums when painting. Further more to improve my hand-painting skill I have stated to get a better grip on highlighting edges and other.
here are some of the works I have done for the past 3 months: